Comic 62 - Chapter 3 - Page 8

11th Apr 2015, 10:16 PM in Chapter 3 - Flight
Chapter 3 - Page 8
Average Rating: 5 (6 votes)
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Author Notes:

AAABatteries 11th Apr 2015, 10:16 PM edit delete
is it just me or does mouse's hair get floofier every time I draw him


Zor15 11th Apr 2015, 10:33 PM edit delete reply
Mouse's does get floofer. Also I don't know why I think its funny that Minus' name fits Minus' character.
AAABatteries 11th Apr 2015, 10:38 PM edit delete reply
Huh, I never really thought about that, but you're right.
Bolderousness 11th Apr 2015, 10:34 PM edit delete reply
The alt text speaks for me.
AAABatteries 11th Apr 2015, 10:38 PM edit delete reply
yeah, basically
seabiscuit 12th Apr 2015, 12:13 AM edit delete reply
Hahah that alt text

Oh yes I like this Minus so far! Very cool name too
AAABatteries 12th Apr 2015, 12:15 AM edit delete reply
feather does not sleep

yeah me too
flutesalute 12th Apr 2015, 11:02 PM edit delete reply
the blanket looks so blankety it makes me happy
AAABatteries 12th Apr 2015, 11:03 PM edit delete reply
i love drawing those
nice big bulky blankets
KarToon12 12th Apr 2015, 11:08 PM edit delete reply
KarToon12, we have characters named after colors, objects, math, and animals...a connection, maybe?
AAABatteries 12th Apr 2015, 11:17 PM edit delete reply
Ahhh, no, there's really not a whole lot of connection with the names. There's a select few characters whose names were chosen with a particular reason, so there is some connection... I think I'll leave you to figure that out, though.
RemoveraPersona 13th Apr 2015, 8:58 AM edit delete reply
is the connection that you wanted to sing about ebony and ivory
AAABatteries 13th Apr 2015, 11:02 AM edit delete reply
Firefizzy 20th Apr 2015, 1:24 PM edit delete reply
Aww! That pan out (at least thats how I see it in my head) puts such a somber tone on everything!! Up until now I was like: yeah lets get this party started but that was actually really sad.
"neither do we" >.<
What will happen next?
AAABatteries 20th Apr 2015, 3:00 PM edit delete reply
Thank you - nice to know that panel had the intended effect!
flutesalute 23rd Apr 2015, 11:53 PM edit delete reply
my existence as a film student is causing me to say it was more of a crane or dolly out. A pan involves a stationary camera moving right or left only. sorry i'm done
Adina 22nd Apr 2015, 6:07 PM edit delete reply
hoh I didn't comment this

Minus is such a cute name tbh I love
they're all so's sad
AAABatteries 22nd Apr 2015, 6:10 PM edit delete reply
they're about to get not alone soon though
GlassPlanets 9th May 2015, 5:11 PM edit delete reply
Hey! you have a pretty interesting comic here! (figured I should check it out considering we share a title) (^-w-^)~ sorry in advance for the wall of text im about to drop on you.

Its really fast paced and kinda just tosses the reader into the story head first. (something I can really get behind. good job.) if I may say so theres a lot of repetition. Which is cool you know. Repetition has this way of emphasizing key points and important details and theres a lot of different ways to do it to. one of my favorite things about comics is you don’t really have to tell the reader. You can just show them. Readers are pretty smart always looking for something. annd when they have things to search for too. Man they like that. Nothings better than seeing them go “OMG! I KNEW IT! THAT THINGS IMPORTANT!” and coming up with outrageous conspiracy theorys. Only really bringing it up because you seem very dialog oriented, which is great because it draws the reader in with a back and forth kind of repartee and it gives people a general sense of character. You can usually tell a lot about a character and their values and background by how they talk to another. Your character Blade for example when he talks seems to value promises and such implying hes driven by a strong sense of (would loyalty be the right word, lets go with that anyway.) he seems to heavily value promises as something ironclad. That said theres other ways to show those things. Body language, the different things a character is drawn to in a room, their wardrobe, even and especially the details they leave out when telling another something. Reading through your comic it seems you like to tell your audience exactly whats happening through a dialog. Which is fine, but I find through personal experience that sometimes the audience would rather see things than read them. An interesting way to do things without relying strictly on dialog is to show it through your characters eyes in a flashback moment. What would you see exactly if you were to see the event with their eyes. how did the character feel about it before, during, after. It allows the reader to empathise with your character better, even if they’ve never experienced such a situation themselves. Because as an artist youre putting them through it.

That said I really enjoyed your comic and im excited to see where you take it next!
(^-w-^)~ again im sorry about the wall of text. Im just really passionate about comic creating and don’t really know when to stop talking.
AAABatteries 9th May 2015, 5:20 PM edit delete reply
Ohh, wow, thank you so much! This was rather unexpected, so I'm still kind of gathering my thoughts, but I really appreciate this!

I definitely do put a lot of emphasis on dialogue, and I suppose the fact that I honestly improv a lot of it as I go isn't helping too much. (Also, that's a really interesting observation about Blade that is definitely true, though I never really thought about it deliberately, so it's pretty neat that there are character traits coming through that way!)

aaahhhh thanks so much oh my gosh
GlassPlanets 9th May 2015, 5:54 PM edit delete reply
improvs a pretty decent way to do things. difficult. but decent. i used to write a lot of stories that way. i find one of the biggest difficulties is you have to really have a really strong idea of the world youre tossing youre characters in. its a pretty interesting style. because it leads to a fairly character oriented plot. to be entirely honest. i sort of do a similar thing to an extent. by which i mean i have chapter summaries that act as a sort of guideline for plot. like some sort of guide for an in depth rp. it really helps to have a general idea of where you want to go and how you want to pace it. even if the exact details arent set in stone.